
Now, on a shard without powerscrolls, it simply is not era accurate in any way, and creates a small handful of clearly dominant templates that simply were not part of the UO:R experience. If coupled with blessed faction runics, it was enough to make a grown man cry (during the early days, before 6x120 templates became the norm). It makes sense in that regard, too, despite failing to achieve its purpose - because it creates characters with absurd versatility and sustained damage output.

On production shards, this gimmick was introduced with pub.16, expressly as an attempt to give 7x templates a fighting chance against powerscrolled characters. but what I couldn't find was a compelling reason for it to be there in the first place. I did a quick forum search, and saw a few Dev posts clearly stating they had no intention of removing it. awesome, the lot of it.Īnd then I happened to notice there is "Defensive Wrestling". The dedicated staff, well-implemented custom systems and the attempt at making my favourite era of UO everything it could have been.

So when I felt that old longing again and saw recommendations for this server, I was extremely enthusiastic (after overcoming some initial doubts due to reports of virus warnings and a negative rating on "siteadvisor" possibly related to those). There's been more than a few of those, you guys likely know the drill. I have not played UO during the last few years my last experience having been a free-shard with corrupt staff, and owners swamping the server with resources, absurd neons and gameplay additions for "donation" money, which they diverted for their personal use. As this is my first post on the forums, let me start out by saying that I consider myself extremely lucky to have stumbled across the UO:Renaissance project.
